Home Help Car parking Car-park areas & the parking cycler

Car-park areas & the parking cycler

Airship has a dedicated surface car-park mode. Draw the area, generate, and refine — the same design-then-tune loop as the estate generator.

An auto-filled car park with bays, aisles and end islands.
An auto-filled car park with bays, aisles and end islands.

Editing individual spaces

Double-click a car-park area to edit its spaces. Click any space to select it, and the bar offers what you can do to it: mark it accessible, EV, visitor or parent & child, plant it as an island, or remove it.

Every one of those already existed, each behind its own marking tool — you had to know which mode to be in before you could touch a space. This puts them on the space itself.

A removed space leaves a dashed ghost; click the ghost to put it back, or Restore all to bring back every one in the scheme. Removals persist across re-solves, so re-running the parking does not undo them.

The options cycler steps aside while you are doing this. Cycling a car park re-solves it from scratch, which would throw away every per-space edit — the two are mutually exclusive, so only one is on screen at a time.
Double-click used to explode the area into editable aisles. That is a much bigger and less reversible thing than the gesture suggests, so it now lives on the right-click menu alongside Edit the spaces and Edit car-park shape, where it says what it does before it does it.

Draw the area

Use the Car park area tool (🅿) to draw the extent of the parking. Then open Generate ▸ Car park to fill it with bays and circulation aisles, working around obstacles and islands.

The parking cycle bar

The car-park cycle bar.
The car-park cycle bar.

A dedicated bar appears with car-park options: bay count, angle, rotate, best-fit, end-of-aisle tree islands, edit aisles, and a live toggle — so you can trial arrangements quickly and pick the one that fits the most cars.

Mixed schemes. Car parks sit in the same project as houses, so a parking court within a housing scheme is one drawing — and its bays count towards your parking ratio.
It fills as soon as you close the shape. Finish the outline and the bays, aisles and islands are laid out straight away — no separate Generate step. Use the options bar that appears to step through the alternatives.

Try it on your own site

Turn a boundary into an optimised UK layout in minutes — free to start.

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